Django3 使用 WebSocket 实现 WebShell

Django3 使用 WebSocket 实现 WebShell

作者:从零开始的程序员生活

来源:https://www.cnblogs.com/lgjbky/p/15186188.html

前言

最近工作中需要开发前端操作远程虚拟机的功能,简称 WebShell。基于当前的技术栈为 react+django,调研了一会发现大部分的后端实现都是 django+channels 来实现 websocket 服务。

大致看了下觉得这不够有趣,翻了翻 django 的官方文档发现 django 原生是不支持 websocket 的,但 django3 之后支持了 asgi 协议可以自己实现 websocket 服务。

于是选定 gunicorn+uvicorn+asgi+websocket+django3.2+paramiko 来实现 WebShell。

实现 websocket 服务

使用 django 自带的脚手架生成的项目会自动生成 asgi.py 和 wsgi.py 两个文件,普通应用大部分用的都是 wsgi.py 配合 nginx 部署线上服务。

这次主要使用 asgi.py 实现 websocket 服务的思路大致网上搜一下就能找到,主要就是实现 connect/send/receive/disconnect 这个几个动作的处理方法。

这里 How to Add Websockets to a Django App without Extra Dependencies(https://jaydenwindle.com/writing/django-websockets-zero-dependencies/) 就是一个很好的实例,但过于简单……

思路

# asgi.py 
import os

from django.core.asgi import get_asgi_application
from websocket_app.websocket import websocket_application

os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'websocket_app.settings')

django_application = get_asgi_application


async def application(scope, receive, send):
if scope['type'] == 'http':
await django_application(scope, receive, send)
elif scope['type'] == 'websocket':
await websocket_application(scope, receive, send)
else:
raise NotImplementedError(f"Unknown scope type {scope['type']}")


# websocket.py
async def websocket_application(scope, receive, send):
pass

# websocket.py
async def websocket_application(scope, receive, send):
while True:
event = await receive

if event['type'] == 'websocket.connect':
await send({
'type': 'websocket.accept'
})

if event['type'] == 'websocket.disconnect':
break

if event['type'] == 'websocket.receive':
if event['text'] == 'ping':
await send({
'type': 'websocket.send',
'text': 'pong!'
})

实现

上面的代码提供了思路,比较完整的可以参考这里 websockets-in-django-3-1 (https://aliashkevich.com/websockets-in-django-3-1/) 基本可以复用了。

其中最核心的实现部分我放下面:

class WebSocket:
def __init__(self, scope, receive, send):
self._scope = scope
self._receive = receive
self._send = send
self._client_state = State.CONNECTING
self._app_state = State.CONNECTING

@property
def headers(self):
return Headers(self._scope)

@property
def scheme(self):
return self._scope["scheme"]

@property
def path(self):
return self._scope["path"]

@property
def query_params(self):
return QueryParams(self._scope["query_string"].decode)

@property
def query_string(self) -> str:
return self._scope["query_string"]

@property
def scope(self):
return self._scope

async def accept(self, subprotocol: str = None):
"""Accept connection.
:param subprotocol: The subprotocol the server wishes to accept.
:type subprotocol: str, optional
"""
if self._client_state == State.CONNECTING:
await self.receive
await self.send({"type": SendEvent.ACCEPT, "subprotocol": subprotocol})

async def close(self, code: int = 1000):
await self.send({"type": SendEvent.CLOSE, "code": code})

async def send(self, message: t.Mapping):
if self._app_state == State.DISCONNECTED:
raise RuntimeError("WebSocket is disconnected.")

if self._app_state == State.CONNECTING:
assert message["type"] in {SendEvent.ACCEPT, SendEvent.CLOSE}, (
'Could not write event "%s" into socket in connecting state.'
% message["type"]
)
if message["type"] == SendEvent.CLOSE:
self._app_state = State.DISCONNECTED
else:
self._app_state = State.CONNECTED

elif self._app_state == State.CONNECTED:
assert message["type"] in {SendEvent.SEND, SendEvent.CLOSE}, (
'Connected socket can send "%s" and "%s" events, not "%s"'
% (SendEvent.SEND, SendEvent.CLOSE, message["type"])
)
if message["type"] == SendEvent.CLOSE:
self._app_state = State.DISCONNECTED

await self._send(message)

async def receive(self):
if self._client_state == State.DISCONNECTED:
raise RuntimeError("WebSocket is disconnected.")

message = await self._receive

if self._client_state == State.CONNECTING:
assert message["type"] == ReceiveEvent.CONNECT, (
'WebSocket is in connecting state but received "%s" event'
% message["type"]
)
self._client_state = State.CONNECTED

elif self._client_state == State.CONNECTED:
assert message["type"] in {ReceiveEvent.RECEIVE, ReceiveEvent.DISCONNECT}, (
'WebSocket is connected but received invalid event "%s".'
% message["type"]
)
if message["type"] == ReceiveEvent.DISCONNECT:
self._client_state = State.DISCONNECTED

return message

缝合怪

做为合格的代码搬运工,为了提高搬运效率还是要造点轮子填点坑的,如何将上面的 WebSocket 类与 paramiko 结合起来,实现从前端接受字符传递给远程主机,并同时接受返回呢?

import asyncio
import traceback
import paramiko
from webshell.ssh import Base, RemoteSSH
from webshell.connection import WebSocket


class WebShell:
"""整理 WebSocket 和 paramiko.Channel,实现两者的数据互通"""

def __init__(self, ws_session: WebSocket,
ssh_session: paramiko.SSHClient = None,
chanel_session: paramiko.Channel = None
):
self.ws_session = ws_session
self.ssh_session = ssh_session
self.chanel_session = chanel_session

def init_ssh(self, host=None, port=22, user="admin", passwd="admin@123"):
self.ssh_session, self.chanel_session = RemoteSSH(host, port, user, passwd).session

def set_ssh(self, ssh_session, chanel_session):
self.ssh_session = ssh_session
self.chanel_session = chanel_session

async def ready(self):
await self.ws_session.accept

async def welcome(self):
# 展示Linux欢迎相关内容
for i in range(2):
if self.chanel_session.send_ready:
message = self.chanel_session.recv(2048).decode('utf-8')
if not message:
return
await self.ws_session.send_text(message)

async def web_to_ssh(self):
# print('--------web_to_ssh------->')
while True:
# print('--------------->')
if not self.chanel_session.active or not self.ws_session.status:
return
await asyncio.sleep(0.01)
shell = await self.ws_session.receive_text
# print('-------shell-------->', shell)
if self.chanel_session.active and self.chanel_session.send_ready:
self.chanel_session.send(bytes(shell, 'utf-8'))
# print('--------------->', "end")

async def ssh_to_web(self):
# print('<--------ssh_to_web-----------')
while True:
# print('<-------------------')
if not self.chanel_session.active:
await self.ws_session.send_text('ssh closed')
return
if not self.ws_session.status:
return
await asyncio.sleep(0.01)
if self.chanel_session.recv_ready:
message = self.chanel_session.recv(2048).decode('utf-8')
# print('<---------message----------', message)
if not len(message):
continue
await self.ws_session.send_text(message)
# print('<-------------------', "end")

async def run(self):
if not self.ssh_session:
raise Exception("ssh not init!")
await self.ready
await asyncio.gather(
self.web_to_ssh,
self.ssh_to_web
)

def clear(self):
try:
self.ws_session.close
except Exception:
traceback.print_stack
try:
self.ssh_session.close
except Exception:
traceback.print_stack

前端

xterm.js 完全满足,搜索下找个看着简单的就行。

export class Term extends React.Component {
private terminal!: HTMLDivElement;
private fitAddon = new FitAddon;

componentDidMount {
const xterm = new Terminal;
xterm.loadAddon(this.fitAddon);
xterm.loadAddon(new WebLinksAddon);

// using wss for https
// const socket = new WebSocket("ws://" + window.location.host + "/api/v1/ws");
const socket = new WebSocket("ws://localhost:8000/webshell/");
// socket.onclose = (event) => {
// this.props.onClose;
// }
socket.onopen = (event) => {
xterm.loadAddon(new AttachAddon(socket));
this.fitAddon.fit;
xterm.focus;
}

xterm.open(this.terminal);
xterm.onResize(({ cols, rows }) => {
socket.send("" + cols + "," + rows)
});

window.addEventListener('resize', this.onResize);
}

componentWillUnmount {
window.removeEventListener('resize', this.onResize);
}

onResize = => {
this.fitAddon.fit;
}

render {
return this.terminal = ref as HTMLDivElement}>;
}
}

好了,废话不多少了,代码我放这里了webshell (https://github.com/aleimu/webshell) 欢迎 star/fork!

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页面更新:2024-05-13

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