在三维场景中,如何模拟白天黑夜呢?我们可以通过亮度的设置,来改变整个场景的明暗。
var stages = viewer.scene.postProcessStages;
viewer.scene.brightness = viewer.scene.brightness || stages.add(Cesium.PostProcessStageLibrary.createBrightnessStage());
viewer.scene.brightness.enabled = true;
viewer.scene.brightness.uniforms.brightness = Number(0.2); // 值越大,场景整体越亮
页面更新:2024-05-26
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